CounterStrike Source
Hier findet du die wichtigsten Befehle und Hilfe für deinen Gameserver mit dem Spiel CounterStrike Source: RCON-Befehle, ESL Plugin Befehle, zBlock Befehle, Sourcemod, SSH-Protect, Webinterface,
Spiel Informationen
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Editor: Valve Software
Erscheinungstermin: 1. November 2004
Sourcemod
Beschreibung: THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.
RCON Befehle
rcon changelevel xx_map - changes the map without kicking players
rcon changemap xx_map - changes map but kicks players from the server
rcon sv_restartround 1 - restart the map without reloading it
rcon say "what u want here" - say something through rcon (ie. as admin)
rcon_password "passwordhere" - login as admin (password being current one)
rcon mp_flashlight 1 - set flashlight use on
rcon mp_footsteps 1 - set footsteps on
rcon mp_friendlyfire 1 - set friendlyfire on
rcon mp_c4timer 35 - set bomb timer to 35 seconds
rcon mp_tkpunish 0 - turn off team kill penalty
rcon mp_forcechasecam 1 - turn on chase cam to your team only
rcon mp_startmoney 800 - starting money of 800
rcon mp_limitteams 0 - turn off team limit (make sure it is off)
rcon mp_freezetime 5 - set buy time to 5 seconds
rcon mp_timelimit 0 - set timelimit to 0
rcon mp_autoteambalance 0 - turn off team balancing (make sure it is off)
rcon mp_maxrounds 10 - set max rounds to 15
rcon_fadetoblack 1 - sets fade to black on when a person dies.
rcon kick #number - kicks using server ID number
rcon kick steam_id - kicks using steam ID
rcon ban #number kick - kicks using the server ID and bans permanently
rcon quit - Reboots your server, bei CKRAS deaktiviert
zBlock Befehle
zb_status
- Displays important server settings.
zb_netinfo
- Displays connected players net-settings (rates, interpolation, prediction, lag compensation).
zb_version
- Displays version of zBlock currently installed on the server.
zb_readylist
- Counter-Strike: Source Only & Warmode Only
- Displays ready and not-ready players when using the ready-up system.
zb_players
- Displays a list of players authenticated by a configured auth-host (zb_authhost).
zb_warnings
- Displays information regarding questionable server configuration.
zb_teamcash
- Counter-Strike: Source Only & Warmode Only
- Displays the team money situation (We recommend your caller binds this command to a key).
- i.e. bind "F1" "zb_teamcash"
- Note: Only usable during freeze-time and when "zb_allowcashcalling" is enabled.
Server CVARS ZBLOCK
zb_warmode (Default: 0)
- Counter-Strike Source Only
- Enables/Disable zBlock Warmode
- Public servers should set this to "0" (zb_warmode 0).
- Competitive / Match servers should set this to "1".
- Note: See below for complete warmode based changes.
zb_matchconfig (Default: None)
- Match config to be executed before initiating the live on 3 sequence
- Note: To reset this value using rcon use: rcon zb_matchconfig " "
zb_readyup_max (Default: 10)
- Counter-Strike Source Only
- The minimum number of players required to be ready to initiate live-on-three
zb_startmoney (Default: 800)
- Counter-Strike Source Only
- The amount that the starting money should be returned to after the live on 3 sequence is completed
- Note:This is to prevent players from regaining full money by using "retry" in the second round of overtime
zb_authhost (Default: NONE)
- Configures the auth-host to use with zBlock.
- Changing this setting will re-authenticate all existing players in the server and continue to authenticate new players who join.
(Please see our article on "Player Authentication" at our website for more details).
- Note: To reset this value using rcon use: rcon zb_authhost " " OR rcon zb_authhost NONE
zb_autoupdate (Default: 1)
- Enable/Disable zBlock plugin auto-updating.
- Note: Updates can be downloaded manually using the server command "zb_update"
- Note: Automatic updates are never downloaded whilst players are connected to the server.
zb_allowcashcalling (Default: 1)
- Counter-Strike: Source Only
- Enable/Disable Team money calling with "zb_teamcash"
- Note: 0 = Disabled / 1 = Enabled / 2 = Allow automatic cash calling
- To use automatic cash calling clients must use the command "setinfo zb_wantautocashcalling 1"
zb_dosprotect (Default: 1)
- Protects the game-server from several network level attacks.
- Note: 0 = Disabled / 1 = Enabled
zb_crashblock (Default: 1)
- Protects the game-server from several known crash exploits.
- Note: 0 = Disabled / 1 = Enabled
zb_deadvoice (Default: 1)
- Counter-Strike: Source Only
- When enabled dead players can chat to living members of their team using the in-game voice system.
- Note: 0 = Disabled / 1 = Enabled
zb_antispeedhack (Default: 1)
- Prevents the use of client cheats which manipulate the games view of time.
- Note: 0 = Disabled / 1 = Enabled / 2 = Enabled and Kick.
zb_checkviewangles (Default: 1)
- Prevents the use of cheats which distort the players view-angles.
- Note: 0 = Disabled / 1 = Enabled.
zb_ignoreplayerqueries (Default: 0)
- When enabled the server will ignore queries which ask for the names of the players connected.
- This is for use in high-profile competitive matches where players do not wish their whereabouts to be known.
- We highly recommend this is kept disabled (default).
- Note: 0 = Disabled / 1 = Enabled.
zb_antispam_max_cmds_per_sec (Default: 5)
- Blocks command spam attempts.
- We are currently tweaking the effects of this feature. A setting of 4-6 appears to be adequate.
zb_removals (Default: 0)
- When set to "1" all junk props are removed from the map.
- When set to "2" it removes all oil drums.
- When set to "3" it removes both oil drums and junk.
Best combined with the client setting "cl_phys_props_enable 0".
zb_illegaldefusefix (Default: 0)
- Counter-Strike: Source Only
- When enabled you are unable to defuse unless you can see the bomb and a message is displayed telling you so.
- Note: 0 = Disabled / 1 = Enabled.
zb_antiflash (Default: 1)
- Counter-Strike: Source Only
- When enabled players who are under the full effect of a flashbang will be unable to see other players by cheating to remove the white screen effect.
- Note: 0 = Disabled / 1 = Enabled.
zb_antismoke (Default: 0)
- Counter-Strike: Source Only
- When enabled players who are stood in the middle of a bloomed smoke grenade are not visible by the use of exploits.
- Note: 0 = Disabled / 1 = Enabled.
zb_force_dx (Default: 0)
- Counter-Strike: Source Only / Warmode Only
- When set to "1" players must use a DirectX9 video mode (resolves ambient occlusion issues).
- When set to "2" players must use a DirectX8 video mode (stronger flashbang effect).
- Note: 0 = Disabled.
zb_bancheaters (Default: 1)
- When enabled confirmed cheaters will be banned.
- When disabled they are kicked.
- Note: 0 = Disabled / 1 = Enabled.
zb_forwardbans (Default: 1)
- When enabled bans made by zBlock will be forwarded to SourceBans if that plugin is also running (www.sourcebans.net).
- Note: 0 = Disabled / 1 = Enabled.
zb_crouchfix (Default: 0)
- Counter-Strike: Source Only
- When enabled players must wait until they're standing to crouch again.
- Note: 0 = Disabled / 1 = Enabled.
zb_fadetoblack (Default: 1)
- Counter-Strike: Source Only
- When enabled "mp_fadetoblack 1" is forced and dead players sound is disabled.
zb_maxnamechanges (Default: 3)
- The total number of name changes a player is allowed to make in the time "zb_namechangeperiod"
- Note: 0=unlimited/disabled
zb_namechangeperiod (Default: 300)
- The number of seconds between tracked name changes (over which "zb_maxnamechanges" applies")
zb_kicknamethieves (Default: 0)
- When enabled players are removed if they have a name very similar or identical to an existing player (on joining or on name change).
- Note: This defaults to disabled. (0 = Disabled / 1 = Enabled)
zb_dramaticheadshots (Default: 0)
- Counter-Strike: Source Only
- Just for fun!
- Enable/Disable classic style headshot ragdolls
ESL Plugin Befehle
esl_help
Zeigt eine Liste aller verfügbaren Befehle
status
Zeigt ob das Plugin aktiv ist und seine momentane Version.
Die normalen Rcon-Status Ausgaben werden natürlich angezeigt.
eslstatus
(user command)
Zeigt den normalen Status, plus weitere Informationen über den Server
eslplugin_version
(read only)
Zeigt die ESL-Plugin Version
eslplugin_active
(read only)
Für HLSW gedacht, um zu zeigen, dass das Plugin aktiv ist
esl_update
Suche manuell nach Updates
1on1, 2on2, 3on3, 2on2aml
Führe einzelne Ladder Configs aus
esl_dxkick_enable and esl_dxkick_disable
(rcon only)
Aktiviert / Deaktiviert den optionalen DX8 Force beim nächsten Mapwechsel
esl_autorecord
(Werte: 0 - 1, default: 0)
Erstellt automatisch eine SourceTV Demo wenn 2 oder mehr Spieler verbunden sind und ein Match mit zb_ko3 / zb_lo3 gestartet wird
esl_autoarmor
(Werte: 0 - 1, default: 0)
Gibt allen Spieler 100 Armor am Anfang der Runde
esl_webstart and esl_webstop
Startet bzw. Stoppt den internen Webserver, bei CKRAS deaktiviert
esl_webip
(0 für die Server-IP)
Ändert die IP des Webservers, bei CKRAS deaktiviert
esl_webport
(0 für den tv_port)
Ändert den Port des Webservers, bei CKRAS deaktiviert
Sourcemod / Deathmatch Plugin
Sourcemod und Deathmatch Plugin kann im Webinterface installiert werden.
ESL Configs / Configs allgemein
ESL Configs können im Webinterface installiert werden, alternativ werden sie mit aktivierten ESL Plugin automatisch installiert. CKRAS aktualisiert automatisch für Euch neue Confings der gängigen Ligen wie z.B. der ESL oder der 4PL im Webinterface.
Known bugs
- The dedicated server might fail to load the Steam libraries the first time you boot it. Booting it a second time will fix the problem.
- Implicitly hardcode several rules to the end of the sv_pure rule list. (These rules will eventually be visible by typing sv_pure, so you can see exactoly the effective rules that are in effect --- but there is a bug preventing the proper display that will be fixed soon.)
- Bei aktivierten sv_pure 2 können bei einem reconnect fehlerhafte Sprites angezeigt werden und ggf. zum Crash führen. Dieser Fehler tritt nur auf wenn man ein retry auf den Server macht auf den man vorher schon verbunden war. Bei einem ersten Connect tritt dieser Fehler nie auf, ebenso nicht wenn CS:S geschlossen wird.
Gameserver
- EPS Server - EPS_PLUS_Server - Smartline_-_Entry_Server - Testserver
SourceTV
SourceTV Server mieten
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CKRAS FAQ CS:Source