CS:GO: Difference between revisions
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''' | '''CSGO has been replaced by [[CS2]], please change to this [[CS2|article]]''' | ||
--- | |||
== | '''Here you will find the most important commands and the assistance for your [[Gameserver]] with the game CounterStrike Global Offensive: RCON-Commands, [[ESL Plugin]] No longer supported since 22. May 2015 (see [http://blog.ckras.com/post/119589485009/esl-plugin-is-no-longer-supported BLOG Entry]), [[PRACC]] <span style="color:#EE1289">new </span>, [[SSH-Protect]], [[Workshop]] , [[GSLT]] <span style="color:#EE1289">new </span>''' | ||
[[ | |||
== Game Information == | |||
[[File:csgo.jpg|thumb|upright=2.0|right]] | |||
'''Editor:''' Valve Software<br> | '''Editor:''' Valve Software<br> | ||
''' | '''Release Date:''' August 2012 - END 27. September 2023<br> | ||
''' | '''Description:''' Counter-Strike: Global Offensive (CS: GO) will expand upon the team-based action gameplay that it pioneered when it was launched 12 years ago. CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.).<br> | ||
== RCON | == RCON Commands == | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 14: | Line 19: | ||
! Command !! Description | ! Command !! Description | ||
|- | |- | ||
| rcon_password YOURRCONPASSWORD || | | rcon_password YOURRCONPASSWORD || Set rcon passsword. Leave blank to disable rcon | ||
|- | |- | ||
| exec nameCONFIG.cfg || | | exec nameCONFIG.cfg || Performas the configuration file and loads the settings and scripts contained therein. | ||
|- | |- | ||
| stats || | | stats || Provides a console output with information about time CPU, IN, OUT, Uptime, FPS Player and the Server. | ||
|- | |- | ||
| mp_buytime || | | mp_buytime || set the time of purchase, in seconds, how long to buy the player at their spawnpoint. Example: mb_buytime "0.40". | ||
|- | |- | ||
| mp_autoteambalance || | | mp_autoteambalance || The teams are balanced more in the same number or a player. Note 0=off, 1=on | ||
|- | |- | ||
| mp_c4timer || | | mp_c4timer || Sets the time until the bomb explodes in seconds. Example: mp_c4timer "50" = 50 Secons | ||
|- | |- | ||
| mp_chattime || | | mp_chattime || Select the time set how long chat messages are displayed: Example: mp_chattime "5" | ||
|- | |- | ||
| mp_fadetoblack || | | mp_fadetoblack || Hereby sets whether the screen is black after death or not: example: 0=off, 1=on | ||
|- | |- | ||
| mp_decals || | | mp_decals || Amount of details (for example, bullet holes, blood) remark: 0=on; 2048=max | ||
|- | |- | ||
| mp_freezetime || | | mp_freezetime || specifies the time in seconds whten the players may start running the round restart. example: mp_freezetime “6″ = 6 seconds | ||
|- | |- | ||
| mp_friendlyfire || | | mp_friendlyfire || team players take damage if you fire her. Remark:0=off; 1=ein | ||
|- | |- | ||
| mp_hostagepenalty || | | mp_hostagepenalty || Specifies how much are hostage killings on the server allows. remark: 0=off; 1=1 hostage murder; 2=2 hostage killings | ||
|- | |- | ||
| mp_limitteams || | | mp_limitteams || Have Specifies how many players a team may more than the other. remark:0=nothing | ||
|- | |- | ||
| mp_roundtime || | | mp_roundtime || Sets the time a round. remark: 3=3 Minutes; 2.5=2Min 30 Secs; 0=no timelimit | ||
|- | |- | ||
| mp_maxrounds || | | mp_maxrounds || Specifies after how many rounds a map change takes place. remark: 0=no mapchange | ||
|- | |- | ||
| mp_flashlight || | | mp_flashlight || Determines whether the players are allowed to use a flashlight or not. remark: 0=off; 1=on | ||
|- | |- | ||
| mp_autokick || | | mp_autokick || Kicks the inactive players. remark: 0=off; 1=on | ||
|- | |- | ||
| mp_friendly_grenade_damage || Team | | mp_friendly_grenade_damage || Team players take damage if hit with a hand grenade. remark: 0=off; 1=on | ||
|- | |- | ||
| mp_tkpunish || | | mp_tkpunish || Determines whether one is punished for a team kill or not. remark: 0=off; 1=on | ||
|- | |- | ||
| mp_startmoney || | | mp_startmoney || Sets with how much money you start Starts in the first round. example: mp_startmoney “800″ = 800 Dollar | ||
|- | |- | ||
| sv_enablevoice || | | sv_enablevoice || Determines whether you can use a voice in-game or not. remark: 0=off; 1=on | ||
|- | |- | ||
| sv_alltalk || | | sv_alltalk || Specifies whether the opposing team hears the voice. Comment: 0=off; 1=on | ||
|- | |- | ||
| mp_restartgame || | | mp_restartgame || Specifies the number of seconds the map Restarted. examples: mp_restartgame “2″ = Restart in Seconds | ||
|- | |- | ||
| sv_password || | | sv_password || Sets a password to the server. example: sv_password ******* | ||
|- | |- | ||
| mp_playerid || | | mp_playerid || specifies whether you can read the name of the Anvesieren. remark: 0=von allen; 1=nur vom eigenen Team; 2=aus | ||
|- | |- | ||
| mp_forcecamera || | | mp_forcecamera || Determines who to watch when you're death. remark: 0=all; 1=own; 2= one remains at the same place where you can be thrown up. | ||
|- | |- | ||
| sv_gravity || | | sv_gravity || Sets the Garavitationrate | ||
|- | |- | ||
| sv_cheats || | | sv_cheats || Allows the user some HL² cheat mods such as "GodMod" Bemerkung: 0=aus, 1=ein | ||
|- | |- | ||
| noclip || | | noclip || It is invulnerable and can fly through everything. Bemerkung: Nur mit “sv_cheats 1″ möglich! | ||
|- | |- | ||
| mp_allowspectators || | | mp_allowspectators || Determines whether you can in the spectator mode. Bemerkung: 0=aus; 1=ein | ||
|- | |- | ||
| sv_pausable || | | sv_pausable || Specifies whether anyone can pause the game. Bemerkung: 0=aus; 1=ein | ||
|- | |- | ||
| con say || | | con say || Write text messages on the Console. | ||
|- | |- | ||
| changelevel MAPNAME || | | changelevel MAPNAME || changes the Map. example: changelevel de_dust | ||
|- | |- | ||
| map MAPNAME || | | map MAPNAME || changes the map and kicks all players. example: map de_dust | ||
|- | |- | ||
| mp_footsteps || Schrittgeräusche. Bemerkung: 0=aus; 1=ein | | mp_footsteps || Schrittgeräusche. Bemerkung: 0=aus; 1=ein | ||
|- | |- | ||
| mp_winlimit || | | mp_winlimit || Defines how many rounds a team must Winning is changed to the Map. Bemerkung: 0=aus | ||
|- | |- | ||
| sv_rcon_maxfailures || | | sv_rcon_maxfailures || defines after how many wrong rcon command inputs someone gets banned, eg if you have the password does not eingegben ago. Bemerkung: min=1; Standart=10; max=20 | ||
|- | |- | ||
| sv_rcon_minfailuretime || | | sv_rcon_minfailuretime || Time Settings forr sv_rcon_maxfailures. | ||
|- | |- | ||
| sv_rcon_minfailures || Wenn vor sv_rcon_minfailuretime so viele falsche Rcon Anfragen kommen, wird gebannt. Bemerkung: min=1; Standart=5; max=20 | | sv_rcon_minfailures || Wenn vor sv_rcon_minfailuretime so viele falsche Rcon Anfragen kommen, wird gebannt. Bemerkung: min=1; Standart=5; max=20 | ||
Line 94: | Line 99: | ||
| sv_rcon_banpenalty || Legt fest wie lange jemand gebannt wird bei falschen rcon Befehlseingaben. Bemerkung: 0=Permanent | | sv_rcon_banpenalty || Legt fest wie lange jemand gebannt wird bei falschen rcon Befehlseingaben. Bemerkung: 0=Permanent | ||
|- | |- | ||
| users || | | users || Displays the User ID and name of each player. | ||
|- | |- | ||
| kick || | | kick || Kicks a player from the server. Beispiel: kick Spielername; kick #id | ||
|- | |- | ||
| banid || | | banid || Bans a player according to its ID for x minutes from the server. Beispiel: banid id x; x=0>permanent | ||
|- | |- | ||
| banip || Banned | | banip | |Banned a player after his IP for x minutes from the server. Beispiel: banip x; x=0>permanent | ||
|- | |- | ||
| quit || | | quit || DOESNT WORK AT CKRAS PLEASE RESTART YOUR SERVER IN THE [[Webinterface]] n | ||
|- | |- | ||
| reload || | | reload || starts the map again | ||
|- | |- | ||
| status || | | status || Lists all users on the server, with information on the Steam ID. | ||
|- | |- | ||
| sv_maxspeed || | | sv_maxspeed || maxspeed of the players | ||
|} | |} | ||
[[ | [[file:Beispiel.jpg|center]]<br> | ||
== ESL Plugin Commands == | |||
No longer supported since 22. May 2015 (see [http://blog.ckras.com/post/119589485009/esl-plugin-is-no-longer-supported BLOG Entry]) | |||
<br>We recommend to use [[PRACC]] or [[EBOT]] | |||
== ESL Configs / Configs Generally == | |||
ESL Configs can be installed in the [[Webinterface]],alternatively, they are automatically installed with acitvated [[ESL Plugin]].<br> CKRAS updated automatically for you new configs for the major leagues such as ESL, or 4PLS in the [[Webinterface]].<br><br> | |||
'''To install *exampel to configs in the Webpanel<br>''' | |||
[[File:config_install.jpg]] | |||
== ESL CONFIG NAMES == | |||
[[File:esl_configs.jpg]] | |||
== Server-Port == | |||
All CS:GO Servers are operated by CKRAS with the default-Port 27015. | |||
== Tickrate == | |||
All CS:GO Server CKRAS are started with the tickarte 128, so we offer perfect games fun with your CS:GO [[Gameserver], each server also has a free CKRAS ServerProtect + enabled and is ESL Ready. | |||
== Interpolate Bug Fix == | |||
++ This bug has been fixed on 04.12.2012 by Valve with a patch ++<br> | |||
Fr all CKRAS CS:GO Server option, this command is now activate [[+sv_clockcorrection_msecs 0]]. The [[Gameserver]] need to be started only once in the [[Webinterface]]. | |||
== [[Workshop]] == | |||
++ Valve has released a new type of Map administration on 08.02.2013 ++<br> | |||
With this "[[Workshop]]" Guide we explain to you what you need to do so that you can use the "_se" maps. | |||
== [[GSLT]] == | |||
= | [[File:steam_gslt.png]]<br><br> | ||
++ Valve Steam ID [[GSLT]] for your [[Gameserver]], this key is necessary to run your [[CS:GO]] gameserver !!! ++<br><br> | |||
<span style="color:#EE1289">GameServer Login Tokens </span> ([[GSLT]]s) - please follow our Guide for [[GSLT]] step by step, to register your [[Gameserver]] sucessfully at Valve, without this registration you arent aible to start your Server [[GSLT]]. | |||
== [[Warmup]] == | |||
Remove the [[Warmup]] Modus easy in the [[Webinterface]] - more Information about [[Warmup]] here. | |||
== [[EBOT]] == | |||
[[File:ebot.png]]<br><br> | |||
[[EBOT]] is replaced with [[PRACC]] from 02/2021 for your [[CS:G0]] Server..<br><br> | |||
== [[ | == [[PRACC]] == | ||
[[File:Pracc.png]]<br><br> | |||
Mange your [[Gameserver]] via [[PRACC, here you will find a Guide how you can administrate/install [[PRACC] via [[Webinterface]] .<br><br> | |||
== [[Overwatch]] == | == [[Overwatch]] == | ||
[[Overwatch]] | [[Overwatch]] is an Anti-Cheat Tool by Valve (released 24.05.2013), more information on our [[Overwatch]] Wiki Entry, of escene.de | ||
== BUGS == | |||
-- // -- | |||
== [[Gameserver]] == | == [[Gameserver]] == | ||
[[Testserver]] | |||
- [[ | |||
- [[ | <div class="proditem gserver-es">[[Smartline - Entry Server]]</div> | ||
<div class="proditem gserver-exs">[[EPS Server]]</div> | |||
<div class="proditem gserver">[[EPS PLUS Server]]</div> | |||
<div class="clear"></div> | |||
== [[GOTV]] == | == [[GOTV]] == | ||
[[GOTV]] Server | GOTV is '''for free''', included to every CKRAS CS:GO [[Gameserver]] | ||
[[GOTV]] Server Rental | |||
→ '' | → ''Mainarticle: [[Gameserver]]''<br> | ||
[https://www.ckras.com/de/faq.php?faq=28 CKRAS FAQ CS:GO]<br> | [https://www.ckras.com/de/faq.php?faq=28 CKRAS FAQ CS:GO]<br> |
Latest revision as of 13:17, 4 October 2023
CSGO has been replaced by CS2, please change to this article
---
Here you will find the most important commands and the assistance for your Gameserver with the game CounterStrike Global Offensive: RCON-Commands, ESL Plugin No longer supported since 22. May 2015 (see BLOG Entry), PRACC new , SSH-Protect, Workshop , GSLT new
Game Information
Editor: Valve Software
Release Date: August 2012 - END 27. September 2023
Description: Counter-Strike: Global Offensive (CS: GO) will expand upon the team-based action gameplay that it pioneered when it was launched 12 years ago. CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.).
RCON Commands
Command | Description |
---|---|
rcon_password YOURRCONPASSWORD | Set rcon passsword. Leave blank to disable rcon |
exec nameCONFIG.cfg | Performas the configuration file and loads the settings and scripts contained therein. |
stats | Provides a console output with information about time CPU, IN, OUT, Uptime, FPS Player and the Server. |
mp_buytime | set the time of purchase, in seconds, how long to buy the player at their spawnpoint. Example: mb_buytime "0.40". |
mp_autoteambalance | The teams are balanced more in the same number or a player. Note 0=off, 1=on |
mp_c4timer | Sets the time until the bomb explodes in seconds. Example: mp_c4timer "50" = 50 Secons |
mp_chattime | Select the time set how long chat messages are displayed: Example: mp_chattime "5" |
mp_fadetoblack | Hereby sets whether the screen is black after death or not: example: 0=off, 1=on |
mp_decals | Amount of details (for example, bullet holes, blood) remark: 0=on; 2048=max |
mp_freezetime | specifies the time in seconds whten the players may start running the round restart. example: mp_freezetime “6″ = 6 seconds |
mp_friendlyfire | team players take damage if you fire her. Remark:0=off; 1=ein |
mp_hostagepenalty | Specifies how much are hostage killings on the server allows. remark: 0=off; 1=1 hostage murder; 2=2 hostage killings |
mp_limitteams | Have Specifies how many players a team may more than the other. remark:0=nothing |
mp_roundtime | Sets the time a round. remark: 3=3 Minutes; 2.5=2Min 30 Secs; 0=no timelimit |
mp_maxrounds | Specifies after how many rounds a map change takes place. remark: 0=no mapchange |
mp_flashlight | Determines whether the players are allowed to use a flashlight or not. remark: 0=off; 1=on |
mp_autokick | Kicks the inactive players. remark: 0=off; 1=on |
mp_friendly_grenade_damage | Team players take damage if hit with a hand grenade. remark: 0=off; 1=on |
mp_tkpunish | Determines whether one is punished for a team kill or not. remark: 0=off; 1=on |
mp_startmoney | Sets with how much money you start Starts in the first round. example: mp_startmoney “800″ = 800 Dollar |
sv_enablevoice | Determines whether you can use a voice in-game or not. remark: 0=off; 1=on |
sv_alltalk | Specifies whether the opposing team hears the voice. Comment: 0=off; 1=on |
mp_restartgame | Specifies the number of seconds the map Restarted. examples: mp_restartgame “2″ = Restart in Seconds |
sv_password | Sets a password to the server. example: sv_password ******* |
mp_playerid | specifies whether you can read the name of the Anvesieren. remark: 0=von allen; 1=nur vom eigenen Team; 2=aus |
mp_forcecamera | Determines who to watch when you're death. remark: 0=all; 1=own; 2= one remains at the same place where you can be thrown up. |
sv_gravity | Sets the Garavitationrate |
sv_cheats | Allows the user some HL² cheat mods such as "GodMod" Bemerkung: 0=aus, 1=ein |
noclip | It is invulnerable and can fly through everything. Bemerkung: Nur mit “sv_cheats 1″ möglich! |
mp_allowspectators | Determines whether you can in the spectator mode. Bemerkung: 0=aus; 1=ein |
sv_pausable | Specifies whether anyone can pause the game. Bemerkung: 0=aus; 1=ein |
con say | Write text messages on the Console. |
changelevel MAPNAME | changes the Map. example: changelevel de_dust |
map MAPNAME | changes the map and kicks all players. example: map de_dust |
mp_footsteps | Schrittgeräusche. Bemerkung: 0=aus; 1=ein |
mp_winlimit | Defines how many rounds a team must Winning is changed to the Map. Bemerkung: 0=aus |
sv_rcon_maxfailures | defines after how many wrong rcon command inputs someone gets banned, eg if you have the password does not eingegben ago. Bemerkung: min=1; Standart=10; max=20 |
sv_rcon_minfailuretime | Time Settings forr sv_rcon_maxfailures. |
sv_rcon_minfailures | Wenn vor sv_rcon_minfailuretime so viele falsche Rcon Anfragen kommen, wird gebannt. Bemerkung: min=1; Standart=5; max=20 |
sv_rcon_banpenalty | Legt fest wie lange jemand gebannt wird bei falschen rcon Befehlseingaben. Bemerkung: 0=Permanent |
users | Displays the User ID and name of each player. |
kick | Kicks a player from the server. Beispiel: kick Spielername; kick #id |
banid | Bans a player according to its ID for x minutes from the server. Beispiel: banid id x; x=0>permanent |
|Banned a player after his IP for x minutes from the server. Beispiel: banip x; x=0>permanent | |
quit | DOESNT WORK AT CKRAS PLEASE RESTART YOUR SERVER IN THE Webinterface n |
reload | starts the map again |
status | Lists all users on the server, with information on the Steam ID. |
sv_maxspeed | maxspeed of the players |
ESL Plugin Commands
No longer supported since 22. May 2015 (see BLOG Entry)
We recommend to use PRACC or EBOT
ESL Configs / Configs Generally
ESL Configs can be installed in the Webinterface,alternatively, they are automatically installed with acitvated ESL Plugin.
CKRAS updated automatically for you new configs for the major leagues such as ESL, or 4PLS in the Webinterface.
To install *exampel to configs in the Webpanel
ESL CONFIG NAMES
Server-Port
All CS:GO Servers are operated by CKRAS with the default-Port 27015.
Tickrate
All CS:GO Server CKRAS are started with the tickarte 128, so we offer perfect games fun with your CS:GO [[Gameserver], each server also has a free CKRAS ServerProtect + enabled and is ESL Ready.
Interpolate Bug Fix
++ This bug has been fixed on 04.12.2012 by Valve with a patch ++
Fr all CKRAS CS:GO Server option, this command is now activate +sv_clockcorrection_msecs 0. The Gameserver need to be started only once in the Webinterface.
Workshop
++ Valve has released a new type of Map administration on 08.02.2013 ++
With this "Workshop" Guide we explain to you what you need to do so that you can use the "_se" maps.
GSLT
++ Valve Steam ID GSLT for your Gameserver, this key is necessary to run your CS:GO gameserver !!! ++
GameServer Login Tokens (GSLTs) - please follow our Guide for GSLT step by step, to register your Gameserver sucessfully at Valve, without this registration you arent aible to start your Server GSLT.
Warmup
Remove the Warmup Modus easy in the Webinterface - more Information about Warmup here.
EBOT
EBOT is replaced with PRACC from 02/2021 for your CS:G0 Server..
PRACC
Mange your Gameserver via [[PRACC, here you will find a Guide how you can administrate/install [[PRACC] via Webinterface .
Overwatch
Overwatch is an Anti-Cheat Tool by Valve (released 24.05.2013), more information on our Overwatch Wiki Entry, of escene.de
BUGS
-- // --
Gameserver
Testserver
GOTV
GOTV is for free, included to every CKRAS CS:GO Gameserver
GOTV Server Rental
→ Mainarticle: Gameserver
CKRAS FAQ CS:GO