CounterStrike Source: Difference between revisions
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== ESL Plugin Befehle == | == ESL Plugin Befehle == | ||
<br> | |||
esl_help<br> | |||
Zeigt eine Liste aller verfügbaren Befehle<br> | |||
status<br> | |||
Zeigt ob das Plugin aktiv ist und seine momentane Version.<br> | |||
Die normalen Rcon-Status Ausgaben werden natürlich angezeigt.<br> | |||
eslstatus <br> | |||
(user command)<br> | |||
Zeigt den normalen Status, plus weitere Informationen über den Server<br> | |||
eslplugin_version<br> | |||
(read only)<br> | |||
Zeigt die ESL-Plugin Version<br> | |||
eslplugin_active<br> | |||
(read only)<br> | |||
Für HLSW gedacht, um zu zeigen, dass das Plugin aktiv ist<br> | |||
esl_update<br> | |||
Suche manuell nach Updates<br> | |||
1on1, 2on2, 3on3, 2on2aml<br> | |||
Führe einzelne Ladder Configs aus<br> | |||
esl_dxkick_enable and esl_dxkick_disable<br> | |||
<br> | |||
(rcon only)<br> | |||
Aktiviert / Deaktiviert den optionalen DX8 Force beim nächsten Mapwechsel<br> | |||
esl_autorecord <br> | |||
(Werte: 0 - 1, default: 0)<br> | |||
Erstellt automatisch eine SourceTV Demo wenn 2 oder mehr Spieler verbunden sind und ein Match mit zb_ko3 / zb_lo3 gestartet wird<br> | |||
esl_autoarmor<br> | |||
(Werte: 0 - 1, default: 0)<br> | |||
Gibt allen Spieler 100 Armor am Anfang der Runde<br> | |||
esl_webstart and esl_webstop<br> | |||
Startet bzw. Stoppt den internen Webserver, bei CKRAS deaktiviert<br> | |||
esl_webip<br> | |||
(0 für die Server-IP)<br> | |||
Ändert die IP des Webservers, bei CKRAS deaktiviert<br> | |||
esl_webport<br> | |||
(0 für den tv_port)<br> | |||
Ändert den Port des Webservers, bei CKRAS deaktiviert<br> | |||
Revision as of 13:52, 4 October 2012
Hier findet du die wichtigsten Befehle und Hilfe für CounterStrike 1.6. RCON-Befehle, SSH-Protect
Spiel Informationen
thumb|upright=2.0|rechts
Editor: Valve Software
Erscheinungstermin: 1. November 2004
Beschreibung: THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.
RCON Befehle
zBlock Befehle
zb_status
- Displays important server settings.
zb_netinfo
- Displays connected players net-settings (rates, interpolation, prediction, lag compensation).
zb_version
- Displays version of zBlock currently installed on the server.
zb_readylist
- Counter-Strike: Source Only & Warmode Only
- Displays ready and not-ready players when using the ready-up system.
zb_players
- Displays a list of players authenticated by a configured auth-host (zb_authhost).
zb_warnings
- Displays information regarding questionable server configuration.
zb_teamcash
- Counter-Strike: Source Only & Warmode Only
- Displays the team money situation (We recommend your caller binds this command to a key).
- i.e. bind "F1" "zb_teamcash"
- Note: Only usable during freeze-time and when "zb_allowcashcalling" is enabled.
Server CVARS ZBLOCK
zb_warmode (Default: 0)
- Counter-Strike Source Only
- Enables/Disable zBlock Warmode
- Public servers should set this to "0" (zb_warmode 0).
- Competitive / Match servers should set this to "1".
- Note: See below for complete warmode based changes.
zb_matchconfig (Default: None)
- Match config to be executed before initiating the live on 3 sequence
- Note: To reset this value using rcon use: rcon zb_matchconfig " "
zb_readyup_max (Default: 10)
- Counter-Strike Source Only
- The minimum number of players required to be ready to initiate live-on-three
zb_startmoney (Default: 800)
- Counter-Strike Source Only
- The amount that the starting money should be returned to after the live on 3 sequence is completed
- Note:This is to prevent players from regaining full money by using "retry" in the second round of overtime
zb_authhost (Default: NONE)
- Configures the auth-host to use with zBlock.
- Changing this setting will re-authenticate all existing players in the server and continue to authenticate new players who join.
(Please see our article on "Player Authentication" at our website for more details).
- Note: To reset this value using rcon use: rcon zb_authhost " " OR rcon zb_authhost NONE
zb_autoupdate (Default: 1)
- Enable/Disable zBlock plugin auto-updating.
- Note: Updates can be downloaded manually using the server command "zb_update"
- Note: Automatic updates are never downloaded whilst players are connected to the server.
zb_allowcashcalling (Default: 1)
- Counter-Strike: Source Only
- Enable/Disable Team money calling with "zb_teamcash"
- Note: 0 = Disabled / 1 = Enabled / 2 = Allow automatic cash calling
- To use automatic cash calling clients must use the command "setinfo zb_wantautocashcalling 1"
zb_dosprotect (Default: 1)
- Protects the game-server from several network level attacks.
- Note: 0 = Disabled / 1 = Enabled
zb_crashblock (Default: 1)
- Protects the game-server from several known crash exploits.
- Note: 0 = Disabled / 1 = Enabled
zb_deadvoice (Default: 1)
- Counter-Strike: Source Only
- When enabled dead players can chat to living members of their team using the in-game voice system.
- Note: 0 = Disabled / 1 = Enabled
zb_antispeedhack (Default: 1)
- Prevents the use of client cheats which manipulate the games view of time.
- Note: 0 = Disabled / 1 = Enabled / 2 = Enabled and Kick.
zb_checkviewangles (Default: 1)
- Prevents the use of cheats which distort the players view-angles.
- Note: 0 = Disabled / 1 = Enabled.
zb_ignoreplayerqueries (Default: 0)
- When enabled the server will ignore queries which ask for the names of the players connected.
- This is for use in high-profile competitive matches where players do not wish their whereabouts to be known.
- We highly recommend this is kept disabled (default).
- Note: 0 = Disabled / 1 = Enabled.
zb_antispam_max_cmds_per_sec (Default: 5)
- Blocks command spam attempts.
- We are currently tweaking the effects of this feature. A setting of 4-6 appears to be adequate.
zb_removals (Default: 0)
- When set to "1" all junk props are removed from the map.
- When set to "2" it removes all oil drums.
- When set to "3" it removes both oil drums and junk.
Best combined with the client setting "cl_phys_props_enable 0".
zb_illegaldefusefix (Default: 0)
- Counter-Strike: Source Only
- When enabled you are unable to defuse unless you can see the bomb and a message is displayed telling you so.
- Note: 0 = Disabled / 1 = Enabled.
zb_antiflash (Default: 1)
- Counter-Strike: Source Only
- When enabled players who are under the full effect of a flashbang will be unable to see other players by cheating to remove the white screen effect.
- Note: 0 = Disabled / 1 = Enabled.
zb_antismoke (Default: 0)
- Counter-Strike: Source Only
- When enabled players who are stood in the middle of a bloomed smoke grenade are not visible by the use of exploits.
- Note: 0 = Disabled / 1 = Enabled.
zb_force_dx (Default: 0)
- Counter-Strike: Source Only / Warmode Only
- When set to "1" players must use a DirectX9 video mode (resolves ambient occlusion issues).
- When set to "2" players must use a DirectX8 video mode (stronger flashbang effect).
- Note: 0 = Disabled.
zb_bancheaters (Default: 1)
- When enabled confirmed cheaters will be banned.
- When disabled they are kicked.
- Note: 0 = Disabled / 1 = Enabled.
zb_forwardbans (Default: 1)
- When enabled bans made by zBlock will be forwarded to SourceBans if that plugin is also running (www.sourcebans.net).
- Note: 0 = Disabled / 1 = Enabled.
zb_crouchfix (Default: 0)
- Counter-Strike: Source Only
- When enabled players must wait until they're standing to crouch again.
- Note: 0 = Disabled / 1 = Enabled.
zb_fadetoblack (Default: 1)
- Counter-Strike: Source Only
- When enabled "mp_fadetoblack 1" is forced and dead players sound is disabled.
zb_maxnamechanges (Default: 3)
- The total number of name changes a player is allowed to make in the time "zb_namechangeperiod"
- Note: 0=unlimited/disabled
zb_namechangeperiod (Default: 300)
- The number of seconds between tracked name changes (over which "zb_maxnamechanges" applies")
zb_kicknamethieves (Default: 0)
- When enabled players are removed if they have a name very similar or identical to an existing player (on joining or on name change).
- Note: This defaults to disabled. (0 = Disabled / 1 = Enabled)
zb_dramaticheadshots (Default: 0)
- Counter-Strike: Source Only
- Just for fun!
- Enable/Disable classic style headshot ragdolls
ESL Plugin Befehle
esl_help
Zeigt eine Liste aller verfügbaren Befehle
status
Zeigt ob das Plugin aktiv ist und seine momentane Version.
Die normalen Rcon-Status Ausgaben werden natürlich angezeigt.
eslstatus
(user command)
Zeigt den normalen Status, plus weitere Informationen über den Server
eslplugin_version
(read only)
Zeigt die ESL-Plugin Version
eslplugin_active
(read only)
Für HLSW gedacht, um zu zeigen, dass das Plugin aktiv ist
esl_update
Suche manuell nach Updates
1on1, 2on2, 3on3, 2on2aml
Führe einzelne Ladder Configs aus
esl_dxkick_enable and esl_dxkick_disable
(rcon only)
Aktiviert / Deaktiviert den optionalen DX8 Force beim nächsten Mapwechsel
esl_autorecord
(Werte: 0 - 1, default: 0)
Erstellt automatisch eine SourceTV Demo wenn 2 oder mehr Spieler verbunden sind und ein Match mit zb_ko3 / zb_lo3 gestartet wird
esl_autoarmor
(Werte: 0 - 1, default: 0)
Gibt allen Spieler 100 Armor am Anfang der Runde
esl_webstart and esl_webstop
Startet bzw. Stoppt den internen Webserver, bei CKRAS deaktiviert
esl_webip
(0 für die Server-IP)
Ändert die IP des Webservers, bei CKRAS deaktiviert
esl_webport
(0 für den tv_port)
Ändert den Port des Webservers, bei CKRAS deaktiviert
Übersicht: Gameserver
CKRAS FAQ CS:Source