CS2: Difference between revisions
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| mp_c4timer 40 || how long from when the C4 is armed until it blows | | mp_c4timer 40 || how long from when the C4 is armed until it blows | ||
|- | |- | ||
|mp_restartgame | |mp_restartgame 5 | ||
|If non-zero, game will restart in the specified number of seconds | |If non-zero, game will restart in the specified number of seconds | ||
|- | |- |
Revision as of 09:03, 2 October 2023
'CS2 - Counterstrike 2 Gameserver - WIKI - - Here you will find the most important commands and help for your Gameserver @ CKRAS → CounterStrike 2 (CS2) : RCON Commands- Important SSH-Protect, CKRAS Performance Boost, CKRAS Quality+
- IMPORTANT: In order to operate the server correctly, please execute the command "map de_inferno" once in the console so that all commands work. We are working on a solutions
HOW TO INSTALL CS2
Install CS2 to your Gameserver - Guide - In this article we describe the step-by-step how to install CS2 on your CKRAS Gameserver.
Game Informationen
Editor: Valve Software
Releasedate: 27. September 2023
Description: Counter-Strike 2 (CS2) Since its release over 20 years ago, Counter-Strike has provided an unparalleled competitive experience that has been shaped by millions of players worldwide. Now the next chapter in the glorious CS story begins: Welcome to Counter-Strike 2.
RCON Commands
We noticed a bug: please connect to console and change map once for example to "map de_inferno" and the commands will work!
Command | Description |
---|---|
rcon_password YOURRCONPASSWORD | Admin auth |
exec nameCONFIG.cfg | Runs the configuration file and loads the settings and scripts it contains |
map de_inferno | With map "name map" you change to the desired map. |
mp_c4timer 40 | how long from when the C4 is armed until it blows |
mp_restartgame 5 | If non-zero, game will restart in the specified number of seconds |
mp_warmup_time "100" | Mit diesen Befehl setzen sie die Warmup Time fest, die Zeit steht für Sekunden 120 wäre z.B. 2 Minuten |
bot_add | Add Bots |
mp_chattime | Hiermit wird die Zeit eingestellt, wie lange Chatnachrichten angezeigt werden. Beispiel: mp_chattime “5″ |
mp_fadetoblack | iermit stellt man ein ob der Bildschirm nach dem Tod schwarz wird oder nicht. Beispiel: 0=aus; 1=ein |
mp_decals | Anzahl der Details (z.B. Einschusslöcher, Blut). Bemerkung: 0=aus; 2048=max |
mp_freezetime | Legt die Zeit in Sekunden fest wann die Spieler loslaufen dürfen beim Rundenneustart. Beispiel: mp_freezetime “6″ = 6 Sekunden |
mp_friendlyfire | Team Spieler nehmen Schaden wenn man sie anschießt. Bemerkung:0=aus; 1=ein |
mp_hostagepenalty | Gibt an wieviel Geiselmorde auf dem Server erlaubt sind. Bemerkung: 0=aus; 1=1 Geiselmord; 2=2 Geiselmorde |
sv_cheats | Erlaubt das benutzer einige HL² Cheat Mods wie zum Beispiel “GodMod” Bemerkung: 0=aus, 1=ein |
noclip | Man ist unverwundbar und kann durch alleshindurchfliegen. Bemerkung: Nur mit “sv_cheats 1″ möglich! |
mp_allowspectators | Legt fest ob man in den Zuschauermodus kann. Bemerkung: 0=aus; 1=ein |
sv_pausable | Legt fest ob jeder das Spiel pausieren kann. Bemerkung: 0=aus; 1=ein |
changelevel MAPNAME | Ändert die Map. Beispiel: changelevel de_dust |
rcon say | Textnachrichten über die Console schreiben. |
mp_footsteps | Schrittgeräusche. Bemerkung: 0=aus; 1=ein |
mp_winlimit | Legt fest wieviele Runden ein Team Gewinnen muss bis die Map gewechselt wird. Bemerkung: 0=aus |
sv_rcon_maxfailures | Legt fest nach wieviel falschen rcon Befehlseingaben jemand gebannt wird, z.B. wenn man das Passwort vorher nicht eingegben hat. Bemerkung: min=1; Standart=10; max=20 |
sv_rcon_minfailuretime | Zeiteinstellung für sv_rcon_maxfailures. |
sv_rcon_minfailures | Wenn vor sv_rcon_minfailuretime so viele falsche Rcon Anfragen kommen, wird gebannt. Bemerkung: min=1; Standart=5; max=20 |
sv_rcon_banpenalty | Legt fest wie lange jemand gebannt wird bei falschen rcon Befehlseingaben. Bemerkung: 0=Permanent |
users | Zeigt die User ID und Namen aller Spieler an. |
kick | Kickt ein Spieler vom Server. Beispiel: kick Spielername; kick #id |
banid | Bannt einen Spieler nach seiner ID für x Minuten vom Server. Beispiel: banid id x; x=0>permanent |
banip | Banned ein Spieler nach seiner IP für x Minuten vom Server. Beispiel: banip x; x=0>permanent |
quit | Startet den Server neu - Diesen BEFEHL BEI CKRAS NICHT NUTZEN, für Restart bitte das Webinterface nutzen. |
reload | Startet die Map neu |
status | Listet alle User auf dem Server auf, mit Angaben zur Steam ID. |
sv_maxspeed | Legt die Geschwindigkeit der Spieler fest. |
Get your CS2 Gameserver here- www.ckras.com
Configs / Use own configs
Here we would like to briefly explain how you can install configurations yourself via FTP or, in the near future, via the webinterface.
Webinterface
We will soon be offering options similar to CSGO that will allow you to install a selection of configs at your convenience. Please understand that we still need a few days for this, but you are also welcome to send us your desired configurations to support@ckras.com so that we can check whether we can add them to the selection.
Thank you for your help at this point.
FTP Installation
Every customer has full FTP access to his server, please click on "edit" in the web interface (see picture) and on the following page you will find the field "FTP accounts" in the upper tab, just click here and take the FTP data. Please always use the default port 21 for the FTP, then simply enter your configurations in the folder:
/cs2/game/csgo/cfg
Afterwards you can call up your configs with the command exec "NAME.cfg" - Example: exec practice.cfg
CONFIG NAMES
SOON!!!
We will prepare some Config Names in the next couple of days, including a option to install these files ease via Webinterface
Server-Port
All CS2 servers are operated with different ports at CKRAS, you can find your port in the webinterface.
Tickrate
We start the servers with -128 tickrate, but after Valve limited these values with CS2, we rely more on higher CPU and RAM allocations, so that our customers get an advantage over the Official Gameserver.
Currently not active in CS2
++ You can ease install maps via Workshop ++
With this simple "Workshop" Guide, we explain to you how to install new custom maps on your gameserver with simple commands.
GSLT
Not yet needed for CS2.
++ Valve Steam ID GSLT for your Gameserver, this key is obligatory to start your CS2 Gameserver. ++
GameServer Login Tokens (GSLTs) - Please go through our GSLT guide step by step to successfully register your game server.
Plugins
At the moment there are no known extensions, but since we are still in the early phase since the release of CS2, we assume that we will soon be able to offer popular extensions for you.
Gameserver
Testserver IPs for CS2
DM: 82.149.232.60:27015
DM: 82.149.232.60:27050
DM: 82.149.232.60:27115
CASUAL: 82.149.232.60:27215
CSTV
CSTV was deactivated in the last patch, we will of course offer CSTV free of charge to all customers and then also create a guide explaining how you can manage CSTV.
TRAILER CS2
https://youtu.be/nSE38xjMLqE?si=tQdtO8ftfOfLsUmo
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