CounterStrikeSharp: Difference between revisions

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We us CSS for
We us CSS for
*[[MatchZy]] (recommended)
*[[MatchZy]] (recommended)
*[[OpenPrefirePrac]] (on request !prefire)
*[[OpenPrefirePrac]] (available from June)
*Deathmatch (Testing)
*Deathmatch (we are testing this plugin)
*Retake Mods (Testing)
*[[Retakes]]  (available from June)




Want to easily manage your [[CS2]] gameserver? Use our [[CKRAS BOT]]


'''<big>Order your [[CS2]] Server [https://www.ckras.com here]</big>'''
'''<big>Order your [[CS2]] Server [https://www.ckras.com here]</big>'''
[[Category:CS2]]
[[Category:CS2]]

Latest revision as of 18:19, 17 May 2024

CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.

MatchZy

PreFire


We us CSS for


Want to easily manage your CS2 gameserver? Use our CKRAS BOT

Order your CS2 Server here