CounterStrikeSharp: Difference between revisions

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CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a [[Metamod]] Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a [[Metamod]] Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.


{| class="wikitable"
|-
| style="width: 350px; height: 150px; background-color: #f0f0f0; text-align: center; color: black;" |
[[MatchZy]]
| style="width: 350px; height:150px; background-color: #f0f0f0; text-align: center; color: black;" |
[[OpenPrefirePrac|PreFire]]
|}




We us CSS for [[MatchZy]], Deathmatch, Retake Mods.
We us CSS for
*[[MatchZy]] (recommended)
*[[OpenPrefirePrac]] (on request !prefire)
*Deathmatch (Testing)
*Retake Mods (Testing)




'''<big>Order your [[CS2]] Server here</big>'''
 
'''<big>Order your [[CS2]] Server [https://www.ckras.com here]</big>'''
[[Category:CS2]]
[[Category:CS2]]

Revision as of 10:33, 21 April 2024

CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.

MatchZy

PreFire


We us CSS for


Order your CS2 Server here