CSTV
CSTV: Activate, install and manage CSTV for your CS2 gameserver - Guide:
CSTV for CS2 Gameserver
At CKRAS, every customer can add a TV server free of charge for their CS2 server. In the next steps we will show you how to activate the server, start recording, etc.
To easily manage these functions, we recommend that you first use our CKRAS BOT. This is free and included as default with every CS2.
ACTIVATE TV
So that the TV can be activated, please edit the following value in Server.cfg.
Change tv_enable 0 to tv_enable 1 in the [1] and restart.
With the new Default Server.cfg we have also stored additional TV settings. This will be added automatically when the server is installed again. (version November 9th)
START RECORDING
The easiest way to start the TV recording is with our CKRAS BOT, simply enter !tvrecord and the demo will start.
Start recording: !tvrecord alternatively !rcon tv_record (name)
STOP RECORDINGS
You can simply stop the TV recording with the CKRAS BOT, simply enter !tvstop
End recording: !tvstop alternatively !rcon tv_stop
WHERE CAN I FIND THE DEMOS?
The demos are saved in the default CS2 folder: /cs2/game/csgo
TV PORT
The TV port is always +10 to your gameserver port
Example: Gameserver port 27050 is your CSTV port: 27060 (+10)
Your current port is always displayed when you start a !TVRECORD (demo). (CKRAS BOT)
CVAR TV Commands
tv_allow_camera_man : 1 : , "sv" : Auto director allows spectators to become camera man tv_allow_static_shots : 1 : , "sv" : Auto director uses fixed level cameras for shots tv_autorecord : 0 : : Automatically records all games as GOTV demos. tv_autoretry : 1 : : Relay proxies retry connection after network timeout tv_chatgroupsize : 0 : : Set the default chat group size tv_chattimelimit : 8 : : Limits spectators to chat only every n seconds tv_clients : cmd : : Shows list of connected GOTV clients. tv_debug : 0 : : GOTV debug info. tv_delay : 30 : , "sv" : GOTV broadcast delay in seconds tv_delaymapchange : 0 : , "sv" : Delays map change until broadcast is complete tv_deltacache : 2 : : Enable delta entity bit stream cache tv_dispatchmode : 1 : : Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always tv_enable : 0 : , "nf" : Activates GOTV on server. tv_maxclients : 128 : : Maximum client number on GOTV server. tv_maxrate : 20000 : : Max GOTV spectator bandwidth rate allowed, 0 == unlimited tv_msg : cmd : : Send a screen message to all clients. tv_name : 0 : : GOTV host name tv_overridemaster : 0 : : Overrides the GOTV master root address. tv_port : 27020 : : Host SourceTV port tv_record : cmd : : Starts GOTV demo recording. tv_relay : cmd : : Connect to GOTV server and relay broadcast. tv_relaypassword : 0 : , "nf", "prot", "norecord" : GOTV password for relay proxies tv_relayvoice : 1 : : Relay voice data: 0=off, 1=on tv_retry : cmd : : Reconnects the GOTV relay proxy. tv_snapshotrate : 16 : : Snapshots broadcasted per second tv_status : cmd : : Show GOTV server status. tv_stop : cmd : : Stops the GOTV broadcast. tv_stoprecord : cmd : : Stops GOTV demo recording. tv_timeout : 30 : : GOTV connection timeout in seconds. tv_title : 0 : : Set title for GOTV spectator UI tv_transmitall : 1 : , "rep" : Transmit all entities (not only director view)
Storage period
CS2 Demos are stored on the server for 14 days and then irrevocably deleted.
TV Server crash?
Add these commands to your Server.cfg and !report BUG
sv_hibernate_when_empty 0
sv_hibernate_postgame_delay 5
TV Server
CSTV is available free of charge for every CS2 gameserver
Video
Watch Video (How-To) use CSTV