CounterStrikeSharp: Difference between revisions
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| style="width: 350px; height: 250px; background-color: #f0f0f0;" | | | style="width: 350px; height: 250px; background-color: #f0f0f0; text-align: center;" | | ||
[[MatchZy]] | |||
| style="width: 350px; height: 250px; background-color: #f0f0f0;" | | | style="width: 350px; height: 250px; background-color: #f0f0f0; text-align: center;" | | ||
[[CKRAS BOT]] | |||
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We us CSS for | |||
*[[MatchZy]] (recommended) | |||
*[[OpenPrefirePrac]] (on request !prefire) | |||
We us CSS for | *Deathmatch (Testing) | ||
*Retake Mods (Testing) | |||
* [[MatchZy]] (recommended) | |||
* [[OpenPrefirePrac]] (on request !prefire) | |||
* Deathmatch (Testing) | |||
* Retake Mods (Testing) | |||
{{info|CounterStrikeSharp is a simpler way to write CS2 server plugins. }} | {{info|CounterStrikeSharp is a simpler way to write CS2 server plugins. }} |
Revision as of 13:27, 19 April 2024
CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
We us CSS for
- MatchZy (recommended)
- OpenPrefirePrac (on request !prefire)
- Deathmatch (Testing)
- Retake Mods (Testing)
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CounterStrikeSharp is a simpler way to write CS2 server plugins. |