CounterStrikeSharp: Difference between revisions

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CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a [[Metamod]] Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a [[Metamod]] Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.




{{info|CounterStrikeSharp is a simpler way to write CS2 server plugins. }}
{{info|CounterStrikeSharp is a simpler way to write CS2 server plugins. }}


<div class="container">
    <div class="window" style="width: 50%; background-color: #f0f0f0;">
        [[MatchZy]]
    </div>
    <div class="window" style="width: 50%; background-color: #f0f0f0;">
        [[CKRAS BOT]]
    </div>
</div>




{{Empfehlung|Empfehlungstext …}}





Revision as of 13:22, 19 April 2024

CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.


Info.png

CounterStrikeSharp is a simpler way to write CS2 server plugins.



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