CounterStrikeSharp: Difference between revisions
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CounterStrikeSharp is a simpler way to write CS2 server plugins. | |||
We us CSS for | |||
* [[MatchZy]] (recommended) | |||
* [[OpenPrefirePrac]] (on request !prefire) | |||
* Deathmatch (Testing) | |||
* Retake Mods (Testing) | |||
'''<big>Order your [[CS2]] Server [https://www.ckras.com here]</big>''' | '''<big>Order your [[CS2]] Server [https://www.ckras.com here]</big>''' | ||
[[Category:CS2]] | [[Category:CS2]] |
Revision as of 13:03, 19 April 2024
CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
CounterStrikeSharp is a simpler way to write CS2 server plugins.
We us CSS for
- MatchZy (recommended)
- OpenPrefirePrac (on request !prefire)
- Deathmatch (Testing)
- Retake Mods (Testing)