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<!-- NAV --> | <!-- NAV --> | ||
<div class="ck-jump"> | <div class="ck-jump"> | ||
<b>Jump to:</b> [[ | <b>Jump to:</b> | ||
[[#Dashboard|Dashboard]] • | |||
[[#Address_Book|Address Book]] • | |||
[[#Create_Match|Create Match]] • | |||
[[#Manage_Match|Manage Match]] • | |||
[[#Veto_Match|Veto]] • | |||
[[#Live_Stats|Live Stats]] • | |||
[[#demos|Demos]] | |||
</div> | </div> | ||
--- | --- | ||
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<div class="ck-callout"> | <div class="ck-callout"> | ||
Overview of your servers, matches and current activity. | Overview of your servers, matches and current activity. Connect: https://play.ckras.com | ||
</div> | </div> | ||
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=== 1. Server Overview === | === 1. Server Overview === | ||
<div class="ck-media-frame"> | <div class="ck-media-frame" style="max-width:850px;"> | ||
[[File:Dashboard Play.png|alt=Play Dashboard by CKRAS.com| | [[File:Dashboard Play.png|alt=Play Dashboard by CKRAS.com|650px]] | ||
</div> | </div> | ||
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=== 2. Active Match Selection === | === 2. Active Match Selection === | ||
=== 3. Match | <div class="ck-media-frame" style="max-width:850px;"> | ||
[[File: | [[File:Create Match.png|alt=Create Match|650px]] | ||
</div> | |||
<div class="ck-callout"> | |||
In this step you create and configure your match. First, select the desired game mode such as <b>Faceit Style</b>, <b>VRS Veto</b> or <b>Wingman</b>. | |||
After that, choose both teams using the <b>Select Team</b> button or enter them manually. | |||
You can also configure additional options like <b>coin flip</b>, <b>whitelist</b> and match format (<b>BO1 / BO3 / BO5</b>). | |||
Further below, you can schedule the match by selecting a start time. | |||
</div> | |||
=== 3. Match Setup & Lineups === | |||
<div class="ck-media-frame" style="max-width:850px;"> | |||
[[File:Match Details.png|alt=Match Setup and Lineups|650px]] | |||
</div> | |||
<div class="ck-callout"> | |||
In this step you can manage both teams and finalize the match setup. | |||
You can: | |||
- Edit the lineup for each team | |||
- Add or remove players | |||
- Assign a <b>captain</b> | |||
- Add a <b>coach</b> | |||
Once both teams are complete and ready, the match will be marked as ready and you can proceed to the <b>veto phase</b>. | |||
Click on <b>Go to Veto</b> to continue. | |||
</div> | |||
=== 4. Map Veto Process === | |||
<div class="ck-callout"> | |||
After both teams are ready, the <b>map veto process</b> begins. Only the assigned <b>team captains</b> can pick and ban maps. | |||
</div> | |||
==== Start Veto ==== | |||
<div class="ck-media-frame" style="max-width:850px;"> | |||
[[File:Map_Veto_Start.png|alt=Start Map Veto|650px]] | |||
</div> | |||
<div class="ck-callout"> | |||
Once both teams and captains are ready, you can start the veto process. | |||
Click <b>Start</b> to begin map selection. | |||
</div> | |||
==== Veto in Progress ==== | |||
<div class="ck-media-frame" style="max-width:850px;"> | |||
[[File:Veto_Progress.png|alt=Veto in progress|650px]] | |||
</div> | |||
<div class="ck-callout"> | |||
During the veto process, teams take turns banning and picking maps. | |||
- The system shows whose turn it is | |||
- A timer limits each decision | |||
- All actions are tracked in the <b>Veto Log</b> | |||
This continues until the final maps are decided. | |||
</div> | |||
==== Veto Finished ==== | |||
<div class="ck-media-frame" style="max-width:850px;"> | |||
[[File:Veto_finished_start_Match.png|alt=Veto finished|650px]] | |||
</div> | |||
<div class="ck-callout"> | |||
After the veto is completed: | |||
- The final maps are displayed | |||
- The match configuration is locked | |||
- The <b>Start Match</b> button becomes available | |||
--- | Click <b>Start Match</b> to launch the game server. | ||
</div> | |||
==== Additional Options ==== | |||
<div class="ck-media-frame" style="max-width:850px;"> | |||
[[File:Veto-Additonal_Options.png|alt=Additional veto options|650px]] | |||
</div> | |||
<div class="ck-callout"> | |||
Additional match options are available through the menu: | |||
- Copy match data as <b>JSON</b> | |||
- Open match configuration | |||
- Edit integrations such as Discord links | |||
- Cancel the match if needed | |||
These options are mainly intended for advanced control and integrations. | |||
</div> | |||
== Address Book == | == Address Book == | ||
Latest revision as of 13:22, 1 April 2026
![]() |
PLAY CKRASRun scrims, tournaments and matches on a centralized CS2 platform with integrated servers, automated veto system and demo management. |
PLAY CKRAS is your central control platform for managing teams, matches, servers and demos in Counter-Strike 2. Everything from match creation to demo download is handled in one unified workflow.
Jump to: Dashboard • Address Book • Create Match • Manage Match • Veto • Live Stats • Demos
---
Dashboard
Overview of your servers, matches and current activity. Connect: https://play.ckras.com
Servers Active matches Upcoming matches Notifications Performance
1. Server Overview
On the dashboard you can see all your available servers at the top. If you have multiple servers, they will be listed like in the example above.
Select the server you want to use to create a match and continue with the next steps.
2. Active Match Selection
In this step you create and configure your match. First, select the desired game mode such as Faceit Style, VRS Veto or Wingman.
After that, choose both teams using the Select Team button or enter them manually.
You can also configure additional options like coin flip, whitelist and match format (BO1 / BO3 / BO5).
Further below, you can schedule the match by selecting a start time.
3. Match Setup & Lineups
In this step you can manage both teams and finalize the match setup.
You can: - Edit the lineup for each team - Add or remove players - Assign a captain - Add a coach
Once both teams are complete and ready, the match will be marked as ready and you can proceed to the veto phase.
Click on Go to Veto to continue.
4. Map Veto Process
After both teams are ready, the map veto process begins. Only the assigned team captains can pick and ban maps.
Start Veto
Once both teams and captains are ready, you can start the veto process.
Click Start to begin map selection.
Veto in Progress
During the veto process, teams take turns banning and picking maps.
- The system shows whose turn it is - A timer limits each decision - All actions are tracked in the Veto Log
This continues until the final maps are decided.
Veto Finished
After the veto is completed:
- The final maps are displayed - The match configuration is locked - The Start Match button becomes available
Click Start Match to launch the game server.
Additional Options
Additional match options are available through the menu:
- Copy match data as JSON - Open match configuration - Edit integrations such as Discord links - Cancel the match if needed
These options are mainly intended for advanced control and integrations.
Address Book
Manage players, teams and staff in a centralized system.
Add Player
- Create player profile
- Assign role
- Link to team
- Set permissions
Add Team
- Create team
- Add players
- Assign captain
- Define division
Add Coach
- Assign coach role
- Configure permissions
- Define access scope
---
Create Match
Create matches with predefined or custom configurations.
Match Types
VRS Match
- Official rule set
- Competitive setup
Faceit Match
- Faceit integration
- External linking
Wingman Match
- 2v2 format
- Fast setup
Custom Match
- Fully configurable
- Training / private
Configuration
Teams BO1 / BO3 / BO5 Map pool Server config Schedule
---
Manage Match
Full administrative control over matches.
Edit match Change teams Adjust settings Override controls
Add Spectators
- Observer slots
- Streamer access
- Permissions
---
Veto Match
Ban phase Pick phase Confirmation
---
Live Stats
Player stats Team analytics Round history Economy
---
Demo & Downloads
Download demos Reports Export data Archives
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