MatchZy: Difference between revisions
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<div class="ck-lead"> | <div class="ck-lead"> | ||
'''MatchZy''' is the only addon you need for your '''[[CS2]]''' gameserver to run and manage '''Practice, PUGs, Scrims''' (with multiple [[Coach|Coaches]]), and '''Matches''' (supports [[Wingman]]). | '''MatchZy''' is the only addon you need for your '''[[CS2]]''' gameserver to run and manage '''Practice, PUGs, Scrims''' (with multiple [[Coach|Coaches]]), and '''Matches''' (supports [[Wingman]]). | ||
On CKRAS, MatchZy is '''fully integrated''' so you can start right away — including admin management via panel and streamlined in-game usage. | On CKRAS, MatchZy is '''fully integrated''' so you can start right away — including admin management via panel and streamlined in-game usage. | ||
</div> | </div> | ||
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With [[CKRAS BOT]] and MatchZy you can easily manage your [[CS2]] gameserver, whether it is a scrim (with [[Coach|coaches]]) or training (<code>!prac</code> / <code>!tactics</code>). You can train and save nade lineups, use <code>!throw</code>, <code>!spawns</code>, <code>!timer</code>, <code>!clear</code>, <code>!fastforward</code> and many more [[MatchZy#Commands|commands]]. | With [[CKRAS BOT]] and MatchZy you can easily manage your [[CS2]] gameserver, whether it is a scrim (with [[Coach|coaches]]) or training (<code>!prac</code> / <code>!tactics</code>). You can train and save nade lineups, use <code>!throw</code>, <code>!spawns</code>, <code>!timer</code>, <code>!clear</code>, <code>!fastforward</code> and many more [[MatchZy#Commands|commands]]. | ||
<div class="ck-callout ck-callout--amber"> | <div class="ck-callout ck-callout--amber"> | ||
<b>Note:</b> MatchZy works fully via in-game commands. You can use <b>!<cmd></b> or <b>.<cmd></b> (e.g., <code>!help</code> or <code>.help</code>). | <b>Note:</b> MatchZy works fully via in-game commands. You can use <b>!<cmd></b> or <b>.<cmd></b> (e.g., <code>!help</code> or <code>.help</code>). | ||
CKRAS BOT enhances the experience by providing a more convenient help and menu system, easier admin management through the panel, and integration for extended features. | CKRAS BOT enhances the experience by providing a more convenient help and menu system, easier admin management through the panel, and integration for extended features. | ||
</div> | </div> | ||
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</div> | </div> | ||
--- | |||
=== Custom Commands === | === Custom Commands === | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style="width: | ! style="width: 200px;" | !<cmd> / .<cmd> | ||
! style="width: 600px;" | Description | ! style="width: 600px;" | Description | ||
|- | |- | ||
| !help || Lists the most important available commands. | | !help || Lists the most important available commands. | ||
|- | |- | ||
| !ready || Marks the player ready | | !ready / !r / !rdy || Marks the player ready. | ||
|- | |- | ||
| !unready || Marks the player unready | | !unready / !ur || Marks the player unready. | ||
|- | |- | ||
| !pause || Pauses the match in freezetime. | | !forceready || Force-readies the player's team (JSON/Get5 setups). | ||
|- | |||
| !pause / !p || Pauses the match in freezetime. | |||
|- | |- | ||
| !tech || Pauses the match for technical reasons. | | !tech || Pauses the match for technical reasons. | ||
|- | |- | ||
| !unpause || Requests match unpause | | !unpause || Requests match unpause (both teams needed). | ||
|- | |- | ||
| !stay || Stay on the same side after the knife round. | | !stay || Stay on the same side after the knife round. | ||
|- | |- | ||
| !switch || Switches the side after the knife round | | !switch / !swap || Switches the side after the knife round. | ||
|- | |- | ||
| !stop || Restores the backup of the current round | | !stop / !restore || Restores the backup of the current round (both teams needed). | ||
|- | |- | ||
| !tac || Starts a tactical timeout. | | !tac || Starts a tactical timeout. | ||
|- | |- | ||
| !coach <ct| | | !coach <ct|!coach <side> || Starts coaching the specified side. Example: <code>!coach t</code> | ||
|- | |- | ||
| !uncoach || Removes coach status. | | !uncoach || Removes coach status. | ||
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<b>Multiple coaches:</b> If you get the message <code>team is full</code>, join the spectator slot or the other team first and then use <code>!coach t</code> or <code>!coach ct</code> to be assigned correctly. | <b>Multiple coaches:</b> If you get the message <code>team is full</code>, join the spectator slot or the other team first and then use <code>!coach t</code> or <code>!coach ct</code> to be assigned correctly. | ||
</div> | </div> | ||
--- | |||
=== Practice Mode Commands === | === Practice Mode Commands === | ||
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</div> | </div> | ||
==== Spawns & Positions ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style="width: | ! style="width: 200px;" | !<cmd> / .<cmd> | ||
! style="width: 600px;" | Description | ! style="width: 600px;" | Description | ||
|- | |- | ||
| !spawn < | | !spawn <nr> || Spawns to the provided competitive spawn number. | ||
|- | |- | ||
| !ctspawn | | !ctspawn / !tspawn || Spawns to CT or T competitive spawns (Alias: !cts / !ts). | ||
|- | |- | ||
| ! | | !bestspawn || Teleports to your team’s closest competitive spawn. | ||
|- | |- | ||
| ! | | !worstspawn || Teleports to your team's furthest spawn. | ||
|- | |- | ||
| ! | | !bestctspawn / !worstctspawn || Teleports to the closest / furthest CT spawn. | ||
|- | |- | ||
| ! | | !besttspawn / !worsttspawn || Teleports to the closest / furthest T spawn. | ||
|- | |- | ||
|! | | !showspawns / !spawns || Shows competitive spawns (Select with "E"). | ||
| | |||
|- | |- | ||
|! | | !hidespawns || Removes competitive spawn visuals. | ||
| | |} | ||
==== Bot Control & Movement ==== | |||
{| class="wikitable" | |||
|- | |- | ||
|! | ! style="width: 200px;" | !<cmd> / .<cmd> | ||
| | ! style="width: 600px;" | Description | ||
|- | |- | ||
|! | | !bot || Adds a bot on your current position. | ||
| | |||
|- | |- | ||
|! | | !nobots || Removes all bots from the server. | ||
| | |||
|- | |- | ||
|! | | !cbot / !crouchbot || Adds a crouched bot on your position. | ||
| | |||
|- | |- | ||
| ! | | !boost || Adds a bot and boosts the player on it. | ||
|- | |- | ||
| ! | | !crouchboost || Adds a crouched bot and boosts the player. | ||
|- | |- | ||
| ! | | !ct / !t / !spec || Changes the player to the requested team. | ||
|- | |- | ||
| ! | | !fas / !watchme || Forces all players into spectator except you. | ||
|- | |- | ||
| ! | | !god || Turns on god mode. | ||
|- | |- | ||
| ! | | !noclip || Activates / deactivates noclip mode. | ||
|- | |- | ||
| ! | | !fastforward / !ff || Fast-forwards server time. | ||
|- | |- | ||
|! | | !dryrun / !dry || Turns on dry-run mode. | ||
| | |||
|- | |- | ||
| ! | | !solid || Toggle solid teammates on/off. | ||
|- | |- | ||
|! | | !impacts || Toggle bullet impacts on/off. | ||
|- | |- | ||
| ! | | !break || Breaks all breakable entities (glass, vents, etc.) | ||
|} | |||
==== Nade Tools ==== | |||
{| class="wikitable" | |||
|- | |||
! style="width: 200px;" | !<cmd> / .<cmd> | |||
! style="width: 600px;" | Description | |||
|- | |||
| !throw / !rethrow || Rethrows your last thrown grenade. | |||
|- | |- | ||
|! | | !rethrowsmoke || Rethrows your last thrown smoke grenade. | ||
| | |||
|- | |- | ||
|! | | !rethrownade || Rethrows your last thrown HE grenade. | ||
| | |||
|- | |- | ||
| ! | | !rethrowflash || Rethrows your last thrown flashbang. | ||
|- | |- | ||
| ! | | !rethrowmolotov || Rethrows your last thrown molotov. | ||
|- | |||
| !rethrowdecoy || Rethrows your last thrown decoy. | |||
|- | |||
| !last || Teleports you to the last thrown grenade position. | |||
|- | |||
| !back <nr> || Teleports you back in your grenade history. <code>!back</code> without number teleports you to last position <code>new</code> | |||
|- | |||
| !delay <sek> || Sets a delay for Rethrow/Index commands. | |||
|- | |||
| !throwindex <idx> || Throws grenade(s) from history (Example: <code>!throwindex 1 2</code>). | |||
|- | |||
| !lastindex || Prints the index number of your last thrown grenade. | |||
|- | |- | ||
| ! | |!resetnade / !resetnades <code>new</code> | ||
|Command to reset grenade history in Practice Mode | |||
|- | |- | ||
| ! | |!autogo <code>new</code> | ||
|Teleports you to the landing position of your thrown smoke or molotov | |||
|- | |- | ||
| | |!goto <code>new</code> | ||
|Teleport to a specific position index in grenade history. | |||
|- | |- | ||
| | |!drop <code>new</code> | ||
|Drops the player to the ground, fixing potential stuck-in-air issues after noclip. | |||
|- | |- | ||
| ! | | !clear || Clears active smokes, molotovs and incendiaries. | ||
|- | |- | ||
| ! | | !traj / !pip || Toggle grenade trajectories and preview window. | ||
|- | |- | ||
| ! | | !noflash / !noblind || Toggles flashbang immunity. | ||
|- | |- | ||
| ! | | !nade / !nades || Displays the nade menu (requires [[CKRAS BOT]]). | ||
|- | |- | ||
| ! | | !savepos / !loadpos || Saves or loads your current position. | ||
|- | |- | ||
| ! | | !timer || Starts/stops a movement or smoke timer. | ||
|- | |- | ||
| ! | | !savenade / !sn || Saves a lineup permanently. | ||
|- | |- | ||
| ! | | !loadnade / !ln || Loads a saved lineup. | ||
|- | |- | ||
| ! | | !delnade / !dn || Deletes a saved lineup. | ||
|- | |- | ||
| ! | | !importnade / !in || Imports a lineup from a code. | ||
|- | |- | ||
| !listnades || Lists saved lineups ( | | !listnades / !lin || Lists saved lineups (optional filter). | ||
|} | |} | ||
--- | |||
=== Admin Commands === | === Admin Commands === | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style="width: | ! style="width: 200px;" | !<cmd> / .<cmd> | ||
! style="width: 600px;" | Description | ! style="width: 600px;" | Description | ||
|- | |- | ||
| !restart || Force restarts the match (Alias: < | | !restart / !rr || Force restarts the match. | ||
|- | |||
| !start / !force || Force starts a match (Alias: !scrim). | |||
|- | |||
| !endmatch / !forceend || Force ends a match. (ALies: !exit) | |||
|- | |||
| !prac / !tactics || Starts practice mode. | |||
|- | |||
| !exit / !exitprac || Exits practice mode + <code>new</code> reset the current match state (warmup) even during a live game | |||
|- | |||
| !map <name> || Switches the map (e.g., <code>!map de_inferno</code>). | |||
|- | |||
|!dm / !deathmatch <code>new</code> | |||
|toggles deathmatch mode during warmup on and off, see [[MatchZy#MatchZy Options|options]] | |||
|- | |||
| !forcepause / !fp || Pauses the match as admin (Players cannot unpause). | |||
|- | |||
| !forceunpause / !fup || Force unpauses the match. | |||
|- | |||
| !restore <round> || Restore a specific backup round. | |||
|- | |- | ||
| ! | | !rcon <command> || Sends RCON commands to the server. (alternative via console css_rcon <cmd> | ||
|- | |- | ||
| ! | | !roundknife / !rk / !knife <code>new</code>|| Toggles knife round. | ||
|- | |- | ||
| ! | | !playout / !clinch <code>new</code>|| Toggles playout (match continues after winner is decided). | ||
|- | |- | ||
| ! | |!overtime / !ot <code>new</code> | ||
|Toggles overtime for the match. Overtime is enabled by default in live.cfg. | |||
|- | |- | ||
| ! | | !asay <message> || Say as an admin in all chat. | ||
|- | |- | ||
| ! | | !reload_admins || Reloads admins from admins.json. | ||
|- | |- | ||
| ! | | !team1 / !team2 <name> || Sets name for Team 1 or Team 2. | ||
|- | |- | ||
| ! | | !skipveto / !sv || Skips the current veto phase. | ||
|- | |- | ||
| ! | | !whitelist || Toggles whitelisting of players. | ||
|- | |- | ||
| ! | | !readyrequired <num> || Sets the number of ready players required to start. | ||
|- | |- | ||
| ! | | !settings || Displays the current server settings. | ||
|} | |} | ||
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<div class="ck-mini-title">CFG Files</div> | <div class="ck-mini-title">CFG Files</div> | ||
<div class="ck-pathbox"><code>/csgo/cfg/MatchZy</code></div> | <div class="ck-pathbox"><code>/csgo/cfg/MatchZy</code></div> | ||
Contains <code>warmup.cfg</code>, <code>knife.cfg</code>, <code>live.cfg</code> and <code>prac.cfg</code>. | Contains <code>warmup.cfg</code>, <code>knife.cfg</code>, <code>live.cfg</code>, <code>deathmatch.cfg</code> and <code>prac.cfg</code>. | ||
</div> | </div> | ||
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<div class="ck-mini-card"> | <div class="ck-mini-card"> | ||
<div class="ck-mini-title">Help & Support</div> | <div class="ck-mini-title">Help & Support</div> | ||
Support: [mailto:support@ckras.com support@ckras.com] | Support: [mailto:support@ckras.com support@ckras.com] | ||
[https://discord.gg/gWaPQhSDsY Join Discord] | [https://discord.gg/gWaPQhSDsY Join Discord] | ||
</div> | </div> | ||
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</div> | </div> | ||
[[index.php?title=Category:CS2]] | |||
[[index.php?title=Category:CS2]] | [[index.php?title=Category:CS2]] | ||
Latest revision as of 20:52, 24 March 2026
MatchZy PRO (CKRAS EDITION)MatchZy PRO is an extended and modified version of MatchZy, developed and used exclusively on CKRAS CS2 servers for Practice, PUGs, Scrims, and Matches.
|
MatchZy is the only addon you need for your CS2 gameserver to run and manage Practice, PUGs, Scrims (with multiple Coaches), and Matches (supports Wingman). On CKRAS, MatchZy is fully integrated so you can start right away — including admin management via panel and streamlined in-game usage.
Jump to: Commands • Install • Options • Become Admin • Support
Why MatchZy & CKRAS BOT
With CKRAS BOT and MatchZy you can easily manage your CS2 gameserver, whether it is a scrim (with coaches) or training (!prac / !tactics). You can train and save nade lineups, use !throw, !spawns, !timer, !clear, !fastforward and many more commands.
Note: MatchZy works fully via in-game commands. You can use !<cmd> or .<cmd> (e.g., !help or .help).
CKRAS BOT enhances the experience by providing a more convenient help and menu system, easier admin management through the panel, and integration for extended features.
Commands
Find all important commands for training, scrims and matches on your CS2 server.
---
Custom Commands
Use these during normal scrims / matches.
| !<cmd> / .<cmd> | Description |
|---|---|
| !help | Lists the most important available commands. |
| !ready / !r / !rdy | Marks the player ready. |
| !unready / !ur | Marks the player unready. |
| !forceready | Force-readies the player's team (JSON/Get5 setups). |
| !pause / !p | Pauses the match in freezetime. |
| !tech | Pauses the match for technical reasons. |
| !unpause | Requests match unpause (both teams needed). |
| !stay | Stay on the same side after the knife round. |
| !switch / !swap | Switches the side after the knife round. |
| !stop / !restore | Restores the backup of the current round (both teams needed). |
| !tac | Starts a tactical timeout. |
| !coach <side> | Starts coaching the specified side. Example: !coach t
|
| !uncoach | Removes coach status. |
Multiple coaches: If you get the message team is full, join the spectator slot or the other team first and then use !coach t or !coach ct to be assigned correctly.
---
Practice Mode Commands
Available in practice mode: !prac. Exit with !exit.
Spawns & Positions
| !<cmd> / .<cmd> | Description |
|---|---|
| !spawn <nr> | Spawns to the provided competitive spawn number. |
| !ctspawn / !tspawn | Spawns to CT or T competitive spawns (Alias: !cts / !ts). |
| !bestspawn | Teleports to your team’s closest competitive spawn. |
| !worstspawn | Teleports to your team's furthest spawn. |
| !bestctspawn / !worstctspawn | Teleports to the closest / furthest CT spawn. |
| !besttspawn / !worsttspawn | Teleports to the closest / furthest T spawn. |
| !showspawns / !spawns | Shows competitive spawns (Select with "E"). |
| !hidespawns | Removes competitive spawn visuals. |
Bot Control & Movement
| !<cmd> / .<cmd> | Description |
|---|---|
| !bot | Adds a bot on your current position. |
| !nobots | Removes all bots from the server. |
| !cbot / !crouchbot | Adds a crouched bot on your position. |
| !boost | Adds a bot and boosts the player on it. |
| !crouchboost | Adds a crouched bot and boosts the player. |
| !ct / !t / !spec | Changes the player to the requested team. |
| !fas / !watchme | Forces all players into spectator except you. |
| !god | Turns on god mode. |
| !noclip | Activates / deactivates noclip mode. |
| !fastforward / !ff | Fast-forwards server time. |
| !dryrun / !dry | Turns on dry-run mode. |
| !solid | Toggle solid teammates on/off. |
| !impacts | Toggle bullet impacts on/off. |
| !break | Breaks all breakable entities (glass, vents, etc.) |
Nade Tools
| !<cmd> / .<cmd> | Description |
|---|---|
| !throw / !rethrow | Rethrows your last thrown grenade. |
| !rethrowsmoke | Rethrows your last thrown smoke grenade. |
| !rethrownade | Rethrows your last thrown HE grenade. |
| !rethrowflash | Rethrows your last thrown flashbang. |
| !rethrowmolotov | Rethrows your last thrown molotov. |
| !rethrowdecoy | Rethrows your last thrown decoy. |
| !last | Teleports you to the last thrown grenade position. |
| !back <nr> | Teleports you back in your grenade history. !back without number teleports you to last position new
|
| !delay <sek> | Sets a delay for Rethrow/Index commands. |
| !throwindex <idx> | Throws grenade(s) from history (Example: !throwindex 1 2).
|
| !lastindex | Prints the index number of your last thrown grenade. |
!resetnade / !resetnades new
|
Command to reset grenade history in Practice Mode |
!autogo new
|
Teleports you to the landing position of your thrown smoke or molotov |
!goto new
|
Teleport to a specific position index in grenade history. |
!drop new
|
Drops the player to the ground, fixing potential stuck-in-air issues after noclip. |
| !clear | Clears active smokes, molotovs and incendiaries. |
| !traj / !pip | Toggle grenade trajectories and preview window. |
| !noflash / !noblind | Toggles flashbang immunity. |
| !nade / !nades | Displays the nade menu (requires CKRAS BOT). |
| !savepos / !loadpos | Saves or loads your current position. |
| !timer | Starts/stops a movement or smoke timer. |
| !savenade / !sn | Saves a lineup permanently. |
| !loadnade / !ln | Loads a saved lineup. |
| !delnade / !dn | Deletes a saved lineup. |
| !importnade / !in | Imports a lineup from a code. |
| !listnades / !lin | Lists saved lineups (optional filter). |
---
Admin Commands
Admin required. See How to become Admin to manage your server.
| !<cmd> / .<cmd> | Description |
|---|---|
| !restart / !rr | Force restarts the match. |
| !start / !force | Force starts a match (Alias: !scrim). |
| !endmatch / !forceend | Force ends a match. (ALies: !exit) |
| !prac / !tactics | Starts practice mode. |
| !exit / !exitprac | Exits practice mode + new reset the current match state (warmup) even during a live game
|
| !map <name> | Switches the map (e.g., !map de_inferno).
|
!dm / !deathmatch new
|
toggles deathmatch mode during warmup on and off, see options |
| !forcepause / !fp | Pauses the match as admin (Players cannot unpause). |
| !forceunpause / !fup | Force unpauses the match. |
| !restore <round> | Restore a specific backup round. |
| !rcon <command> | Sends RCON commands to the server. (alternative via console css_rcon <cmd> |
!roundknife / !rk / !knife new |
Toggles knife round. |
!playout / !clinch new |
Toggles playout (match continues after winner is decided). |
!overtime / !ot new
|
Toggles overtime for the match. Overtime is enabled by default in live.cfg. |
| !asay <message> | Say as an admin in all chat. |
| !reload_admins | Reloads admins from admins.json. |
| !team1 / !team2 <name> | Sets name for Team 1 or Team 2. |
| !skipveto / !sv | Skips the current veto phase. |
| !whitelist | Toggles whitelisting of players. |
| !readyrequired <num> | Sets the number of ready players required to start. |
| !settings | Displays the current server settings. |
Install MatchZy
MatchZy requires Metamod. Install Metamod first in the webinterface, then activate CounterStrikeSharp and MatchZy.
Note: MatchZy is preinstalled on all our CS2 gameservers.
MatchZy Options
You can customize settings in the webpanel.
Knife Round Every player is admin Smoke Color Playout Prac / Tactic mode Damage Output Auto Record Autoteleport to Smoke Deathmatch during Warmup
Become Admin
You can become a MatchZy admin by adding yourself in the **CKRAS BOT** section of your panel.
Note: The admin.json can also be edited manually via FTP if needed: /csgo/addons/counterstrikesharp/configs/admins.json
Advanced Configuration
/csgo/cfg/MatchZyContains warmup.cfg, knife.cfg, live.cfg, deathmatch.cfg and prac.cfg.
/csgo/cfg/MatchZy/whitelist.cfgAdd one SteamID64 per line to restrict access.
/csgo/addons/counterstrikesharp/configs/core.jsonChange the global plugin language (DE, EN, FR, etc.).
Support and Recovery
Restore the current round with !stop. Admins use !restore <round>.
bind "KEY" "say !rethrow"bind "KEY" "say !clear"Support: support@ckras.com Join Discord
PreFire | Retakes | Deathmatch