Bots: Difference between revisions
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Enter '''1''' to stop bots from being able to shoot their weapons, and '''0''' to allow them to fire as normal. | Enter '''1''' to stop bots from being able to shoot their weapons, and '''0''' to allow them to fire as normal. | ||
== bot_quota == | |||
bot_quota <Amount> | |||
This command adjusts the maximum number of bots you can have in your server. The default value is 10. | |||
== bot_knives_only == | |||
bot_knives_only <0 / 1> | |||
This console command forces all bots on the server to use knives. | |||
Enter '''1''' to only allow bots to use knives, and '''0''' to turn the command off. Enter mp_restartgame 1 after this command for it to take effect. | |||
== bot_loadout == | |||
bot_loadout <Weapon Codes> | |||
This command sets what bots in your server will spawn with, such as particular weapon and grenade setups. | |||
A list of weapon codes, separated by spaces. For example, to make bots spawn with an AK-47 and a flashbang, you'd enter: "ak47 flashbang". See command examples for more help. | |||
'''(SV_CHEATS REQUIRED for bot_loadout !rcon sv_cheats 0|1 see [[CKRAS BOT]] Commands)''' | |||
Example: | |||
bot_loadout ak47 hegrenade | |||
bot_loadout awp deagle | |||
== Extra Information == | == Extra Information == |
Revision as of 11:33, 24 October 2023
Guide how to add bots to your CS2 Gameserver.
You can manage Bots with our CKRAS BOT - ease by typing !addbot !nobot or !rcon bot_"command"
bot_add
bot_add <T / CT> <Difficulty> <Name>
This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).
Name | Description |
---|---|
T / CT | Enter the letter T to add a Terrorist bot or CT to add a Counter-Terrorist bot. |
Difficulty | The difficulty the spawned bot should have. Options are:
|
Name | Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc). |
bot_add_ct
bot_add_ct <Difficulty> <Name>
This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
Name | Description |
---|---|
Difficulty | The difficulty the spawned bot should have. Options are:
|
Name | Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc). |
bot_add_ct Examples
bot_add_ct - Adss a bot to the CT Side
bot_add_ct easy - Adds an easy bot to the CT side.
bot_dont_shoot
bot_dont_shoot <0 / 1>
This command can be used to prevent NPC characters (bots) from being able to fire guns.
Enter 1 to stop bots from being able to shoot their weapons, and 0 to allow them to fire as normal.
bot_quota
bot_quota <Amount>
This command adjusts the maximum number of bots you can have in your server. The default value is 10.
bot_knives_only
bot_knives_only <0 / 1>
This console command forces all bots on the server to use knives.
Enter 1 to only allow bots to use knives, and 0 to turn the command off. Enter mp_restartgame 1 after this command for it to take effect.
bot_loadout
bot_loadout <Weapon Codes>
This command sets what bots in your server will spawn with, such as particular weapon and grenade setups.
A list of weapon codes, separated by spaces. For example, to make bots spawn with an AK-47 and a flashbang, you'd enter: "ak47 flashbang". See command examples for more help.
(SV_CHEATS REQUIRED for bot_loadout !rcon sv_cheats 0|1 see CKRAS BOT Commands)
Example:
bot_loadout ak47 hegrenade
bot_loadout awp deagle
Extra Information
Find additional information relating to this command below.
sv_cheats Required | No |
---|---|
Client or Server Command | Server |